I have fond memories of running a "kitchen sink" BESM game about 4 Americans who received scholarships to Japan's most private high school. As it turned out, all those animes and mangas were true, Japan really was a place of giant robots, magical girls, invaders from other dimensions, and Kaiju. The game only lasted for a month before we picked up the megadungeon of Wickend once more and continued onward. I think one of the things that got us in the end was some of the changes from the core d20 system most importantly the "Character Point" system which replaced alot of the normal generation methods in 3.5. This system was in use for both monsters and creatures and just sort of got us in the end when I was trying to convert Monster Manual creatures on the fly (I did not yet have the BESM d20 version).
Last month as I was ripping through everything I owned to sale on ebay (see the Great Genius Loci Sale for more information) I found my BESM d20 books ... they're the only 3.5 era books that didn't go up for sale. In fact they're on a shelf now just sitting and waiting to be mined.
So imagine my surprise when I accidentally found a ton of BESM d20 books on RPGnow yesterday. Disappointingly they're all pdf only, but I'm training myself to enjoy pdfs over print (slowly).
Take a look ... and if interest is high I might even try to run a BESM Fantasy game in the vain of Loddoss or Escaflowne.
Character Folio

In the BESM d20 Monstrous Manual, d20-guru Ian Sturrock deconstructs over 100 of the major fantasy monster races to reveal their true point-based abilities and power levels. Additionally, combat tactics are presented for each monster, giving the GM and players insight into the creatures instincts and methods. Customised for your anime adventures, but ideal for any fantasy setting, the BESM d20 Monstrous Manual is the ideal creature toolkit and gaming aid.

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